degmods.com/src/pages/about.tsx

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import { FAQAccordion } from '../components/FAQAccordion'
import '../styles/about.css'
import '../styles/FAQ.css'
import '../styles/styles.css'
export type FAQItem = {
question: string
answer: string
}
const FAQ_ITEMS: FAQItem[] = [
{
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question: "You don't host mod files?",
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answer: "Nope. And that's for the better."
},
{
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question: 'How do you assure security of game mod files that someone downloads?',
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answer:
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"We don't, but you, as the user, do. You know how sometimes you go to some forums or
social sites and someone shares a download link, you'd see someone asking 'is this
link safe?' and people would reply with yes/no, etc. People will be doing that same process
here, with a bit of help by having a simple reaction system for each link so you'd get a quicker
idea on the safety of these links that's being provided by mod creators. Also, mod creators
should include a scan link to help with this process."
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},
{
question: "Why are you quoting 'account'?",
answer:
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"Because technically you aren't creating an 'account', you're generating/creating/obtaining
an address/key-pair. Check the next question/answer to get more details."
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},
{
question: "You 'can't' remove mods or ban accounts? How does that work?",
answer:
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"I'll try my best to simplify the technicalities of this answer. Because of the nature of Nostr,
the 'account' creation process involves the generation of two cryptographic key pairs, one
private (think of that as your password that you cannot change), and one public (think of that as
your username that you cannot change). These keypairs are coming from the Nostr protocol itself,
and nobody controls Nostr, it's just there. Considering that, we can't 'ban' anyone directly.
We might have a mute-list with a public address that won't show their posts/submissions on this
site, but they are still there and accessible by anyone. It's the same with someone's posts,
we can't touch those as well. Gist: If someone put a gun to our heads, will we be able to
censor or ban anyone? No, because we can't."
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},
{
question:
"You can't do anything about any mod or person? Nothing at all? What about the illegal stuff?",
answer:
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"Directly removing the content can't be done, and directly 'banning' someone also can't be done.
At most, pages/posts and people can be filtered out / hidden from the website, but people can
still see the content with a quick copy/paste."
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},
{
question:
'Why did you have to add Bitcoin? Why not traditional payment methods like Visa, PayPal, etc?',
answer:
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"For various reasons. With traditional payment methods, not everyone has access to them, they
can pressure/threaten us or mod creators, or even gamers, to censor or ban, or not use this site
by holding our funds or steal them. They can prevent you from tipping on this site or
specific mod creators, and there's no privacy. These are just a few reasons why we aren't using
traditional payment methods. With Bitcoin, anyone has access to it, nobody controls it so you
can't be threatened with/by it, where you can actually own it so and properly control it,
and with it you're Pseudonymousity."
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},
{
question: 'Is this an open-source project?',
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answer: "Yes. Here's one source of the repo."
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},
{
question: "Who's developing / maintaining DEG Mods?",
answer:
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'Considering this is an open-source project, anyone can contribute to its development and maintenance.
With that said, the initial idea-tor, designer, and frontend developer is Freakoverse, the co-developer
is Nostr Dev.'
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},
{
question: "Who's that character above with the orange hair?",
answer: "That's Vivian James. A gamer that just wants to game in peace."
},
{
question: "Who's that character above with the purple hair?",
answer:
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"That's Moda-chan. DEG Mods' mascot. She's a master game mod creator! (Yes, she was AI generated, as such
her design is temporary and will be replaced with a design created by an artist (or artists) when that time comes.)"
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}
]
export const AboutPage = () => {
return (
<div className='InnerBodyMain'>
<div className='ContainerMain'>
<div className='IBMSecMainGroup'>
<div className='IBMSecMain'>
<div className='AboutSec'>
<img
src='https://image.nostr.build/ad021a18bc5784d26c000ab63b56b8c4358ff3f0765b5eb71dc14415419bd6a2.png'
style={{ width: '100%' }}
alt='About Section'
/>
<div className='LearnText'>
<div className='LearnTextInside'>
<h1
className='LearnTextHeading'
style={{ textAlign: 'center' }}
>
Liberating Game Mods
</h1>
<img src='/assets/img/DEGM%20Thumb.png' alt='Thumbnail' />
<p className='LearnTextPara'>
Never get your game mods censored, get banned, lose your
history, nor lose the connection between creators and fans.
Find the game mod you want and download it. Gamers and
developers are getting censored and suppressed, and this is
an attempt to stop it.
<br />
</p>
<p className='LearnTextPara'>
DEG Mods (Decentralized Game Mods) is an actual platform
where game mod creators can thrive without the fear of
censorship, bans, or losing their connection with fans. Game
mod creators and enthusiasts are empowered here because,
well, we literally can't fuck with them.
<br />
</p>
<h3 className='LearnTextHeading'>
What's the story with DEG Mods?
</h3>
<p className='LearnTextPara'>
The idea behind DEG Mods was born out of frustration with
the widespread censorship and control imposed on game mods
across various platforms. Many mod creators faced bans, lost
their work, and had their voices silenced by platforms
imposing their ideals. DEG Mods aims to change that
narrative by being developed on Nostr, a revolutionary new
communications protocol.{' '}
<a className='linkMain' href='#'>
Learn more about Nostr here.
</a>
<br />
</p>
<h3 className='LearnTextHeading'>
Real quick though. What's Nostr?
</h3>
<p className='LearnTextPara'>
Nostr is a communications protocol that makes it extremely
hard for anyone to censor anyone's data, and can never have
your "account" get "banned". Nostr ensures that even this
site's creators cannot censor mods or ban anyone directly.
<br />
</p>
<h3 className='LearnTextHeading'>How DEG Mods Works</h3>
<p className='LearnTextPara'>
Unlike traditional mod hosting platforms, DEG Mods doesn't
host any files. Think of it as a browser, presenting game
mods published by their creators. Mod creators provide
direct download links on their mod pages, allowing gamers to
access the mods effortlessly. If a link breaks or gets
censored, mod creators can remove that link and add another,
and people can rate download links based on if they're
working and virus free. A public regulating system.
<br />
<br />
Also, everything is open sourced. Even if the site were to
shut down, someone can simply take the same code and run it
under a different name, and every mod would still be
accessible, along with their links, reactions/ratings, and
comments.
</p>
<h3 className='LearnTextHeading'>Tips / Donations</h3>
<p className='LearnTextPara'>
DEG Mods supports hassle-free money transfers for modders.
Fans can show their appreciation by directly tipping mod
creators via Bitcoin through the Lightning Network, an
action known as Zapping. Support creators so they can
continue making more valuable game mods!
<br />
</p>
<h3 className='LearnTextHeading'>
Wait, Crypto?! Ew.
<br />
</h3>
<p className='LearnTextPara'>
We know. You don't have to use it. Nothing is reliant on it
on this platform/site. Pretend its not even there. We're not
even making any money out of this project/site, in-fact,
we're running at a loss (unless direct donations/tips covers
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it, and/or we managed to add reasonable monetization systems
to help cover further development and maintenance costs).
This is just a passion project to help free (liberate)
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game mods and their creators, and this part potentially
helps them financially, even those in other countries where
"normal" methods of money payment/transfer are not an
option. You can just find the mod you want and download it,
or upload the mod you've created, and never even touch
Bitcoin.
<br />
</p>
<p className='LearnTextPara'>
DEG Mods is a response to censorship and oppression, to
bring freedom and not hinder people's desires and
creativity. If you know a mod creator that's being censored,
then show them the way. Gamers just want to game in peace...
<br />
</p>
<h3 className='LearnTextHeading'>
So, What is DEG Mods?
<br />
</h3>
<p className='LearnTextPara'>
DEG Mods is an open-source game mods browser (you can stop
right here if you want) of what's uploaded on servers owned
by unrelated people around the world. That's the appropriate
description.
<br />
<br />
For what some people might call it:
<br />
"It's a game mods website."
</p>
<div className='learnLinks'>
<a
className='learnLinksLink'
href='https://primal.net/p/npub17jl3ldd6305rnacvwvchx03snauqsg4nz8mruq0emj9thdpglr2sst825x'
target='_blank'
>
<img
className='learnLinksLinkImg'
src='https://image.nostr.build/fb557f1b6d58c7bbcdf4d1edb1b48090c76ff1d1384b9d1aae13d652e7a3cfe4.gif'
style={{ maxWidth: '28px' }}
/>
</a>
<a
className='learnLinksLink'
href='https://twitter.com/DEGMods'
target='_blank'
>
<img
className='learnLinksLinkImg'
src='https://image.nostr.build/4b38de750bec88a7977767bb69824a928927ed542fee96a258b0e7e4ee4c5b53.png'
/>
</a>
</div>
</div>
<img
className='LearnTextCharacterImgRight'
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src='/assets/img/vivian%20james.png'
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/>
</div>
<div className='LearnFAQ'>
<FAQAccordion id='accordion-1' items={FAQ_ITEMS} />
</div>
</div>
</div>
</div>
</div>
</div>
)
}