user profile btn in social nav now only is active for current logged in user, added NSFW tag for admin tagged ones, mod search under a specific game, search term and some filters added to url, filter state is saved locally in cache, user search now works #108
@ -15,7 +15,8 @@ import {
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useAppSelector,
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useBodyScrollDisable,
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useDidMount,
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useNDKContext
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useNDKContext,
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useNSFWList
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} from '../../hooks'
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import { getGamePageRoute, getModsEditPageRoute } from '../../routes'
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import '../../styles/comments.css'
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@ -51,10 +52,18 @@ import placeholder from '../../assets/img/DEGMods Placeholder Img.png'
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export const ModPage = () => {
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const { naddr } = useParams()
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const { fetchEvent } = useNDKContext()
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const [modData, setModData] = useState<ModDetails>()
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const [mod, setMod] = useState<ModDetails>()
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const [isFetching, setIsFetching] = useState(true)
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const [commentCount, setCommentCount] = useState(0)
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// Make sure to mark non-nsfw mods as NSFW if found in nsfwList
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const nsfwList = useNSFWList()
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const isMissingNsfwTag =
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!mod?.nsfw && mod?.aTag && nsfwList && nsfwList.includes(mod.aTag)
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const modData = isMissingNsfwTag
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? ({ ...mod, nsfw: true } as ModDetails)
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: mod
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useDidMount(async () => {
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if (naddr) {
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const decoded = nip19.decode<'naddr'>(naddr as `naddr1${string}`)
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@ -70,7 +79,7 @@ export const ModPage = () => {
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.then((event) => {
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if (event) {
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const extracted = extractModData(event)
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setModData(extracted)
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setMod(extracted)
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}
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})
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.catch((err) => {
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