text and link and style changes, #11
@ -11,12 +11,11 @@ export type FAQItem = {
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const FAQ_ITEMS: FAQItem[] = [
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const FAQ_ITEMS: FAQItem[] = [
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{
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{
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question: "You don't host mod files?",
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question: "You don't host mod files?",
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answer: `No, we provide a platform for creators to share their mods,
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answer: `We don't handle that directly, but you, as the creator, will.`
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ensuring they remain free from our control or censorship.`
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},
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},
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{
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{
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question: 'How do you assure security of game mod files that someone downloads?',
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question: 'How do you assure security of game mod files that someone downloads?',
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answer: `We don't assure security directly. However, we provide a reaction
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answer: `We don't assure security directly. However, we will provide a reaction
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system to help users gauge the safety of download links, and mod creators
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system to help users gauge the safety of download links, and mod creators
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are encouraged to include scan links.`
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are encouraged to include scan links.`
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},
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},
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@ -27,19 +26,28 @@ const FAQ_ITEMS: FAQItem[] = [
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},
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},
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{
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{
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question: "You 'can't' remove mods or ban accounts? How does that work?",
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question: "You 'can't' remove mods or ban accounts? How does that work?",
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answer: `Due to the decentralized nature of Nostr, accounts are linked to
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answer: `I'll try my best to simplify the technicalities of this answer... Because of the nature of Nostr,
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cryptographic keys that can't be changed or banned. We can mute accounts
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the 'account' creation process involves the generation/obtaining two cryptographic key pairs,
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and filter content, but cannot directly censor or ban.`
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one private (think of that as your password that you cannot change), and one public (think of that
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as your username that you cannot change). These key pairs are coming from the Nostr protocol itself,
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and nobody controls Nostr, it's just there. Considering that, we can't 'ban' anyone directly. We might
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have a mute-list with public addresses that won't show their posts/submissions on this site, but they
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are still there and accessible by anyone. It's the same with someone's posts, we can't touch those as well.
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Gist: If someone put a gun to your / the team's head, will you censor or ban anyone? No, because we can't.`
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},
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},
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{
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{
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question: "You can't do anything about any mod or person? Nothing at all? What about the illegal stuff?",
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question: "You can't do anything about any mod or person? Nothing at all? What about the illegal stuff?",
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answer: `Direct removal or banning is not possible. We can only filter or
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answer: `Direct removal or banning is not possible. We can only filter or
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hide content on the site, but it remains accessible elsewhere.`
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hide content on the site, but it remains accessible on here and elsewhere.`
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},
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},
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{
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{
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question: 'Why did you have to add Bitcoin? Why not traditional payment methods like Visa, PayPal, etc?',
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question: 'Why did you have to add Bitcoin? Why not traditional payment methods like Visa, PayPal, etc?',
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answer: `Bitcoin is used for its accessibility, decentralization, and privacy.
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answer: `For various reasons. With traditional payment methods, not everyone has access to them, they
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Traditional methods can be restrictive and susceptible to control or censorship.`
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can pressure or threaten us, mod creators, or even gamers to censor or ban, or restrict usage of this site
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by holding our funds or stealing them. They can prevent you from tipping on this site or specific mod creators,
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and there's no privacy. These are just a few reasons why we aren't using traditional payment methods.
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With Bitcoin, anyone has access to it, nobody controls it so you can't be threatened with/by it,
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you can actually own and properly control it, and it provides pseudonymity.`
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},
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},
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{
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{
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question: 'Is this an open-source project?',
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question: 'Is this an open-source project?',
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@ -48,8 +56,9 @@ const FAQ_ITEMS: FAQItem[] = [
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},
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},
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{
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{
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question: "Who's developing / maintaining DEG Mods?",
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question: "Who's developing / maintaining DEG Mods?",
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answer: `This project is open-source with contributions from various developers.
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answer: `Considering this is an open-source project, anyone can contribute to its development and maintenance.
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The initial contributors include Freakoverse and Nostr Dev.`
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With that said, the initial idea-tor, designer, and frontend developer is [Freakoverse](https://primal.net/p/npub18n4ysp43ux5c98fs6h9c57qpr4p8r3j8f6e32v0vj8egzy878aqqyzzk9r), and the co-developer
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is [Nostr Dev](https://nostrdev.com/).`
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},
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},
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{
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{
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question: "Who's that character above with the orange hair?",
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question: "Who's that character above with the orange hair?",
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@ -57,8 +66,9 @@ const FAQ_ITEMS: FAQItem[] = [
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},
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},
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{
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{
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question: "Who's that character above with the purple hair?",
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question: "Who's that character above with the purple hair?",
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answer: `That's Moda-chan, the DEG Mods mascot. She's a master game mod creator
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answer: `That's Moda-chan. DEG Mods' mascot. She's a master game mod creator! (Yes, she was AI-generated,
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and will be given a new design by an artist soon.`
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as such her design is temporary and will be replaced with a design created by an artist (or artists)
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when that time comes.)`
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}
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}
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];
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];
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