text and link and style changes, #11

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freakoverse merged 15 commits from staging into master 2024-08-18 23:36:54 +00:00
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@ -11,35 +11,43 @@ export type FAQItem = {
const FAQ_ITEMS: FAQItem[] = [ const FAQ_ITEMS: FAQItem[] = [
{ {
question: "You don't host mod files?", question: "You don't host mod files?",
answer: `No, we provide a platform for creators to share their mods, answer: `We don't handle that directly, but you, as the creator, will.`
ensuring they remain free from our control or censorship.`
}, },
{ {
question: 'How do you assure security of game mod files that someone downloads?', question: 'How do you assure security of game mod files that someone downloads?',
answer: `We don't assure security directly. However, we provide a reaction answer: `We don't assure security directly. However, we will provide a reaction
system to help users gauge the safety of download links, and mod creators system to help users gauge the safety of download links, and mod creators
are encouraged to include scan links.` are encouraged to include scan links.`
}, },
{ {
question: "Why are you quoting 'account'?", question: "Why are you quoting 'account'?",
answer: `We use 'account' in quotes because technically you're generating a answer: `We use 'account' in quotes because technically you're generating a
key pair, not creating a traditional account. The next FAQ explains more.` key pair, not creating a traditional account. The next FAQ explains more.`
}, },
{ {
question: "You 'can't' remove mods or ban accounts? How does that work?", question: "You 'can't' remove mods or ban accounts? How does that work?",
answer: `Due to the decentralized nature of Nostr, accounts are linked to answer: `I'll try my best to simplify the technicalities of this answer... Because of the nature of Nostr,
cryptographic keys that can't be changed or banned. We can mute accounts the 'account' creation process involves the generation/obtaining two cryptographic key pairs,
and filter content, but cannot directly censor or ban.` one private (think of that as your password that you cannot change), and one public (think of that
as your username that you cannot change). These key pairs are coming from the Nostr protocol itself,
and nobody controls Nostr, it's just there. Considering that, we can't 'ban' anyone directly. We might
have a mute-list with public addresses that won't show their posts/submissions on this site, but they
are still there and accessible by anyone. It's the same with someone's posts, we can't touch those as well.
Gist: If someone put a gun to your / the team's head, will you censor or ban anyone? No, because we can't.`
}, },
{ {
question: "You can't do anything about any mod or person? Nothing at all? What about the illegal stuff?", question: "You can't do anything about any mod or person? Nothing at all? What about the illegal stuff?",
answer: `Direct removal or banning is not possible. We can only filter or answer: `Direct removal or banning is not possible. We can only filter or
hide content on the site, but it remains accessible elsewhere.` hide content on the site, but it remains accessible on here and elsewhere.`
}, },
{ {
question: 'Why did you have to add Bitcoin? Why not traditional payment methods like Visa, PayPal, etc?', question: 'Why did you have to add Bitcoin? Why not traditional payment methods like Visa, PayPal, etc?',
answer: `Bitcoin is used for its accessibility, decentralization, and privacy. answer: `For various reasons. With traditional payment methods, not everyone has access to them, they
Traditional methods can be restrictive and susceptible to control or censorship.` can pressure or threaten us, mod creators, or even gamers to censor or ban, or restrict usage of this site
by holding our funds or stealing them. They can prevent you from tipping on this site or specific mod creators,
and there's no privacy. These are just a few reasons why we aren't using traditional payment methods.
With Bitcoin, anyone has access to it, nobody controls it so you can't be threatened with/by it,
you can actually own and properly control it, and it provides pseudonymity.`
}, },
{ {
question: 'Is this an open-source project?', question: 'Is this an open-source project?',
@ -48,8 +56,9 @@ const FAQ_ITEMS: FAQItem[] = [
}, },
{ {
question: "Who's developing / maintaining DEG Mods?", question: "Who's developing / maintaining DEG Mods?",
answer: `This project is open-source with contributions from various developers. answer: `Considering this is an open-source project, anyone can contribute to its development and maintenance.
The initial contributors include Freakoverse and Nostr Dev.` With that said, the initial idea-tor, designer, and frontend developer is [Freakoverse](https://primal.net/p/npub18n4ysp43ux5c98fs6h9c57qpr4p8r3j8f6e32v0vj8egzy878aqqyzzk9r), and the co-developer
is [Nostr Dev](https://nostrdev.com/).`
}, },
{ {
question: "Who's that character above with the orange hair?", question: "Who's that character above with the orange hair?",
@ -57,8 +66,9 @@ const FAQ_ITEMS: FAQItem[] = [
}, },
{ {
question: "Who's that character above with the purple hair?", question: "Who's that character above with the purple hair?",
answer: `That's Moda-chan, the DEG Mods mascot. She's a master game mod creator answer: `That's Moda-chan. DEG Mods' mascot. She's a master game mod creator! (Yes, she was AI-generated,
and will be given a new design by an artist soon.` as such her design is temporary and will be replaced with a design created by an artist (or artists)
when that time comes.)`
} }
]; ];