Multi-file games lists, clicking a game leads to mod search for that game, search redirects, pagination optimizations #38
@ -38,3 +38,101 @@ export const Pagination = React.memo(
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)
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}
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)
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type PaginationWithPageNumbersProps = {
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currentPage: number
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totalPages: number
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handlePageChange: (page: number) => void
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}
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export const PaginationWithPageNumbers = ({
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currentPage,
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totalPages,
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handlePageChange
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}: PaginationWithPageNumbersProps) => {
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// Function to render the pagination controls with page numbers
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const renderPagination = () => {
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const pagesToShow = 5 // Number of page numbers to show around the current page
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const pageNumbers: (number | string)[] = [] // Array to store page numbers and ellipses
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// Case when the total number of pages is less than or equal to the limit
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if (totalPages <= pagesToShow + 2) {
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for (let i = 1; i <= totalPages; i++) {
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pageNumbers.push(i) // Add all pages to the pagination
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}
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} else {
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// Add the first page (always visible)
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pageNumbers.push(1)
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// Calculate the range of pages to show around the current page
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const startPage = Math.max(2, currentPage - Math.floor(pagesToShow / 2))
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const endPage = Math.min(
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totalPages - 1,
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currentPage + Math.floor(pagesToShow / 2)
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)
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// Add ellipsis if there are pages between the first page and the startPage
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if (startPage > 2) pageNumbers.push('...')
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// Add the pages around the current page
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for (let i = startPage; i <= endPage; i++) {
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pageNumbers.push(i)
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}
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// Add ellipsis if there are pages between the endPage and the last page
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if (endPage < totalPages - 1) pageNumbers.push('...')
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// Add the last page (always visible)
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pageNumbers.push(totalPages)
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}
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// Map over the array and render each page number or ellipsis
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return pageNumbers.map((page, index) => {
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if (typeof page === 'number') {
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// For actual page numbers, render clickable boxes
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return (
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<div
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key={index}
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className={`PaginationMainInsideBox ${
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currentPage === page ? 'PMIBActive' : '' // Highlight the current page
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}`}
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onClick={() => handlePageChange(page)} // Navigate to the selected page
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>
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<p>{page}</p>
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</div>
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)
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} else {
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// For ellipses, render non-clickable dots
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return (
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<p key={index} className='PaginationMainInsideBox PMIBDots'>
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...
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</p>
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)
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}
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})
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}
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return (
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<div className='IBMSecMain'>
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<div className='PaginationMain'>
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<div className='PaginationMainInside'>
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<div
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className='PaginationMainInsideBox PaginationMainInsideBoxArrows'
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onClick={() => handlePageChange(currentPage - 1)}
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>
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<i className='fas fa-chevron-left'></i>
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</div>
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<div className='PaginationMainInsideBoxGroup'>
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{renderPagination()}
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</div>
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<div
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className='PaginationMainInsideBox PaginationMainInsideBoxArrows'
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onClick={() => handlePageChange(currentPage + 1)}
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>
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<i className='fas fa-chevron-right'></i>
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</div>
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</div>
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</div>
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</div>
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)
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}
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@ -1,9 +1,29 @@
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import '../styles/pagination.css'
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import '../styles/styles.css'
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import '../styles/search.css'
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import { PaginationWithPageNumbers } from 'components/Pagination'
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import { MAX_GAMES_PER_PAGE } from 'constants.ts'
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import { useGames } from 'hooks'
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import { useState } from 'react'
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import { GameCard } from '../components/GameCard'
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import '../styles/pagination.css'
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import '../styles/search.css'
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import '../styles/styles.css'
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export const GamesPage = () => {
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const games = useGames()
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const [currentPage, setCurrentPage] = useState(1)
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// Pagination logic
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const totalGames = games.length
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const totalPages = Math.ceil(totalGames / MAX_GAMES_PER_PAGE)
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const startIndex = (currentPage - 1) * MAX_GAMES_PER_PAGE
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const endIndex = startIndex + MAX_GAMES_PER_PAGE
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const currentGames = games.slice(startIndex, endIndex)
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const handlePageChange = (page: number) => {
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if (page >= 1 && page <= totalPages) {
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setCurrentPage(page)
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}
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}
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return (
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<div className='InnerBodyMain'>
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<div className='ContainerMain'>
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@ -11,7 +31,7 @@ export const GamesPage = () => {
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<div className='IBMSecMain'>
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<div className='SearchMainWrapper'>
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<div className='IBMSMTitleMain'>
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<h2 className='IBMSMTitleMainHeading'>Games (WIP)</h2>
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<h2 className='IBMSMTitleMainHeading'>Games</h2>
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</div>
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<div className='SearchMain'>
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<div className='SearchMainInside'>
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@ -35,61 +55,20 @@ export const GamesPage = () => {
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</div>
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<div className='IBMSecMain IBMSMListWrapper'>
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<div className='IBMSMList IBMSMListFeaturedAlt'>
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<GameCard
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title='This is a game title, the best game title'
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imageUrl='/assets/img/DEGMods%20Placeholder%20Img.png'
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/>
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<GameCard
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title='This is a game title, the best game title'
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imageUrl='/assets/img/DEGMods%20Placeholder%20Img.png'
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/>
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<GameCard
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title='This is a game title, the best game title'
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imageUrl='/assets/img/DEGMods%20Placeholder%20Img.png'
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/>
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<GameCard
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title='This is a game title, the best game title'
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imageUrl='/assets/img/DEGMods%20Placeholder%20Img.png'
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/>
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<GameCard
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title='This is a game title, the best game title'
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imageUrl='/assets/img/DEGMods%20Placeholder%20Img.png'
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/>
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</div>
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</div>
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<div className='IBMSecMain'>
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<div className='PaginationMain'>
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<div className='PaginationMainInside'>
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<a
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className='PaginationMainInsideBox PaginationMainInsideBoxArrows'
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href='#'
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>
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<i className='fas fa-chevron-left'></i>
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</a>
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<div className='PaginationMainInsideBoxGroup'>
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<a className='PaginationMainInsideBox PMIBActive' href='#'>
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<p>1</p>{' '}
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</a>
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<a className='PaginationMainInsideBox' href='#'>
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<p>2</p>{' '}
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</a>
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<a className='PaginationMainInsideBox' href='#'>
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<p>3</p>
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</a>
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<p className='PaginationMainInsideBox PMIBDots'>...</p>
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<a className='PaginationMainInsideBox' href='#'>
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<p>8</p>
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</a>
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</div>
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<a
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className='PaginationMainInsideBox PaginationMainInsideBoxArrows'
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href='#'
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>
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<i className='fas fa-chevron-right'></i>
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</a>
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</div>
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{currentGames.map((game) => (
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<GameCard
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key={game['Game Name']}
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title={game['Game Name']}
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imageUrl={game['Boxart image']}
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/>
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))}
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</div>
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</div>
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<PaginationWithPageNumbers
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currentPage={currentPage}
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totalPages={totalPages}
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handlePageChange={handlePageChange}
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/>
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</div>
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</div>
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</div>
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